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Sega Smashpack Volume 1

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Sega Smashpack Volume 1

Publisher:
Sega / 2001-04-23

Genre:
Puzzle

Buy from:
Amazon.com



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Cheat Codes / Walkthroughs


Hidden artwork:
Place the game disc in a PC compatible CD-ROM drive to find Sega Swirl images.

Hidden audio:
Place the game disc in a PC compatible CD-ROM drive to find audio files of the title music.

Sega Swirl:
Place the game disc in a PC compatible CD-ROM drive and click on "swirl.exe" to extract and install the PC version of Sega Swirl.


Altered Beast

Continue game play:
After losing a life, hold X and tap Start until restarting at the last game location played..

Options menu:
Hold A and press Start at the title screen. An options menu will appear.

Level select:
Enable the "Options menu" code. Select a level from the options menu and hold X + Start at the title screen to begin game play at that location.

Beast select:
Hold X + A + B + Down/Left and press Start at the title screen. A menu that allows selection of the beast for each round will appear. Use the D-pad to change beasts and Start to exit the menu.

Sound test:
Hold X + B + Up/Right and press Start at the title screen.

Interactive credits:
The credits will appear after Athena is rescued. Punch or kick the credits to force them to scroll downward.

Two-player mode:
Press Start on controller two to begin game play.

Higher jumps:
Hold Up while jumping.

Hint: Defeating the second Boss:
When Nelf turns into the big eye, get close to the middle of the eye when he is still in smoke form. Then use the electricity attack and he will die instantly. Note: You may still get hit while attacking. This trick works best with a controller with a turbo feature.

Hint: Defeating the final Boss:
When you get to the Boss, duck and shoot your fireball. This works quickly and is effective. This is easy, because he uses his arms more than his legs -- he will only kicks with about one in every ten punches. Note: You will still get hit -- jump back and forth if needed.


Columns

Second magic jewel:
Create one row of normal jewels stacked almost to the top of the playfield. Allow a vertical space for only two of the three jewels in the next block to fit.. Watch the preview window for the next magic jewel block. When it appears, quickly move it to the top of the prepared stack. The magic jewel will eliminate the "touching" color jewels, and all of the remaining jewels will drop down, as will the single magic jewel that was off the playfield. This single magic jewel will drop down and eliminate another group of colored jewels.

10,000 bonus points:
Create one vertical column that is empty all the way to the bottom of the playfield. Watch the preview window for the next magic jewel block. Position it in a way so it falls down this column to the bottom.

Create magic jewel:
Begin game play in easy arcade mode. Fill the two columns on the far left or far right as high as possible with jewels to create a magic jewel.


Golden Axe

Level select:
Select arcade mode. Hold Down/Left + A and press Start at the character selection screen. A number that corresponds to the starting level will appear in the upper left corner of the screen. Use the D-pad to change this value.

Nine continues:
Select arcade mode. Hold Down/Left + X + B. Release the buttons and press Start.

Two player mode:
Press Start on controller two in arcade, beginner , or duel mode.


Phantasy Star 2

Slow motion:
Pause game play while in the countryside by holding Start + A. Keep A pressed to move in slow motion.

No opponents in dungeons:
Continuously press B to display the control menu and A to close it while holding the D-pad in any direction.

Hint: Shortcut:
After leaving the second town (the one the bandits destroyed), go west along the bottom of the isle to the side of the tunnel. The side of the tunnel is a secret entrance and saves either a long trip back, or 60M for the teleporter.

Hint: Zema slowdown:
In the town of Zema (a resort town), after the biolab, the people are all tourists or elderly, and will habitually block the bridges and paths in town. Patience is a plus.

Hint: Visit Zema and Kueri at the same time:
Due to the fact that the monsters in and around Zema and Kueri are very similar, the game allows for both cities to be visited at the same time. Use this to get better armor and weapons, get and level up Kain the wrecker, and level up your party twice as much, making the dump tower (Roron ) much easier to defeat.

Hint: Easy Ceramic Knives:
When Rolf is at level 5, he needs to level up to go to the abandoned building where the "scoundrels" are hiding. The knives he is using are almost useless. The Ceramic Knives in the second town have a hit value of about 25 points for most enemies, but cost 2800M. To buy these knives, build your characters EXP and M around the abandoned building. The monsters here have a value of about 80 to over 100 M most of the time, allowing the knives to be bought just about the time the characters are ready for the abandoned building. This also allows you to buy Rudo's Sonic Guns and Shotgun.

Hint: Amy with knives:
Contrary to other sources, Amy can use knives. To best suit her abilities, pair the best knives in the Aria with her best shot weapon. Also use knives until a decent shot weapon becomes available.

Hint: Saving money:
When the doctor charges large fees to heal, go to Paseo (the first town), where the doctor only charges a small fee. You will also be in Paseo if you are using the Visiphone and the Ryuka Technique, or retrieving Shir the thief when she steals something.

Hint: Stealing items:
When you get Shir the thief and she is leveled up properly (about level 10) take her to shops. When the text finishes appearing on the screen, press B(2) to leave. Repeat this until Rolf says that Shir is gone. Go back to Rolf's house and she will be there, and the item she stole will be in her inventory. Use this trick in the Central Tower in the first city for the Visiphone, and in the second city (the burnt out one) for the Fire Staff. Shir often finds rare items, but you must have patience. She only steals at random, and has a knack for grabbing daggers and other cheap items first.

Glitch: Catman:
Look closely at the Catman on Uzo Island. It is actually a shapely Catwoman.


Revenge Of Shinobi

Unlimited shurikens:
Select the "Shurikens" choice on the options screen and set it to 00. After approximately ten seconds this value will change to an infinity symbol.

End bonus:
Complete any level with a number of shurikens equal to 11 times the number of remaining lives. 30,000 bonus points will be added to your score.


Sega Swirl

Higher score:
Execute a big move then pause game play during the animation. Choose to restart, and the move you just did will register on your new game.


Shining Force

Battle test:
Hold Start on controller two and reset the Genesis. Release the button when the Sega logo appears and hold X + B on controller two. Select the continue option and wait until girl begins to say "Good Luck". Hold X on controller one while still holding the buttons on controller two. Any of the game's 30 battles may be selected for practice.

Dialogue test:
Hold A at when the girl begins to say "Good Luck". Any section of the game's dialogue can be viewed.

Rename characters:
Start a new game, enter anything as the starting character's name, but do not accept the name. Highlight "Enter", then hold Start + X + A + B on controller B while holding Start + X + B on controller A. You will now be allowed to name any character that joins your party.

Saving the game:
Use the following steps to save your Shining Force game. You wukk get to a point where you talk to a old man in a chapel-like building. This man helps you with your quests. You have four options. The one at the top is "SAVE". There are also "REVISE", "PROMOTE", and "CURE" options. Do not quit the game until you get to this point, or you will lose your game data. After you choose to have the old man save your progress (the game will tell you that it is saving, but it actually does not unless you use the in-game "Save Game" option). To open up the in-game option screen, hold Start and press A + B + X + Y. The in-game option screen will appear. Go to "Save Game" and press A. Do not quit without using the in-game "Save Game" option. To restore your game at a later time, start the game and you will go to thescreen where the girl talks to you. Hold B to advance past all of the text. She will give you the option to continue, start a new quest, and other choices.


Sonic The Hedgehog

Level select:
Press Up, Down, Left, Right at the title screen. A chime will confirm correct code entry. Hold X + Start to begin game play.

All Chaos Emeralds:
Enable the "Level select" code. Select the "Bonus level" option on the level selection screen. Obtain the Chaos Emerald, reset the game, and repeat the process until all of them are in your possession. Allow the game to continue after obtaining the last Chaos Emerald to start in the Green Hill Zone.

Debug mode:
Press Up, C, Down, C, Left, C, Right, C, Start, then hold X at the title screen. Continue to hold X until game play begins. Screen coordinates will appear instead of a score and the number of objects displayed will appear instead of the time remaining. Use one of the following controller actions to enable the corresponding debug code. Note: This code may only be enabled on the first version of the game.

Object transformation
Press A during game play to change Sonic into a game object. Press X to change into a new object. Press B to place an object on the screen. Press A again to revert back to Sonic. Note: The type of object that may be selectable will vary from level to level.
Invincibility
Sonic is, by default, invincible in debug mode.
Slow motion
Pause game play and hold A.
Restart
Pause game play and press X.
Frame advance
Pause game play and press B.

Crazy Sonic:
Hold X + A + B during demonstration mode for force Sonic to run into objects and act strangely. Note: This may also be done during the ending sequence after completing the Final Zone.

Bonus points:
Complete Green Hill Zone 1-1 or 1-2 in 29 seconds or less to receive 50,000 bonus points.

Unlimited lives:
Collect the extra life at the very bottom of Green Hill Zone - Act 3. Accumulate 100 rings to obtain another extra life. Collect a third extra life located at the top of the loop-the-loop. Intentionally lose a life and repeat the process.

Control ending sequence:
Enable the "Debug mode" code. Press A when Sonic is running with the animals at the end, then turn back into Sonic. You can now control yourself.


Streets Of Rage 2

Cheat mode:
Highlight the "Options" selection at the main menu, then hold X + A on controller two, then press and hold B on controller one. Keep all buttons held until additional options that allow level selection, new difficulty levels (Mania and Very Easy), and increasing number of lives up to nine appear.

Two players as same character:
Hold Down/Right + A on controller one and Left + X on controller two at the title screen. Press B on controller two while all buttons are held. Select two player mode and choose the same character. Note: Both characters will appear identical.

Two players as same character (European version):
Hold Right + A on controller one and Left + X on controller two at the title screen. Press B on controller two while all buttons are held. Select two player mode and choose the same character. Note: Both characters will appear identical.

Bonus life locations:

At the very start of stage 1, move to the bottom left of the screen and press A.
In the first scene of stage 1, if a player defeats Altet (the second opponent that appears from a manhole), he/she will get extra points and may earn an extra life.
In stage 2, after leaving the supply truck, go back in, move to the top, and press A.
In the alien house, stage 3, defeat Dehelits then search in the bushes at the bottom of the screen for an extra life.

Reveal cheat menu code:
Successfully complete the game under the hardest difficulty. The game will reveal the cheat code during the last picture of the ending credits.

Kill one Boss only (stage 6):
In stage 6, with the 2 bosses, defeat Souther (the Boss with claws) and Stealth (the other Boss) will die as well.


Vectorman

Debug mode:
Press X, A(2), X, Down, X, A(2), X at the options screen. A debug menu, including level select, will be displayed.

Full health:
Pause game play and press X, A, Right, X, B, X, Down, X, A, Right, X.

Level bonuses:
Complete a level without shooting any targets for a point bonus. Complete a level without using photons for a photon bonus.

Collision detection dots visible:
Pause game play and press X, A, X, B, X, A. Four dots will appear around Vectorman. If any projectile or enemy touches or passes through the area that these dots surround, Vectorman will be hit and usually take damage. There is also a fifth dot that represents Vectorman's boot blast. When you use the boot blast, the dot will move downward. If it touches an enemy, the enemy will be hit by the boot blast and take damage.

Slow motion:
Pause game play and press Down, Right, X, B, Up, Left, X. The game will slow down when Vectorman is hit. Repeat the code to revert back to normal speed.

Free movement:
Pause game play and press B, X, Left(2), X, B, X, A. Vectorman will transform into a cursor that can be moved to any location in the level. Opponents, except for Bosses, are eliminated if they are touched by the cursor. Repeat the code to revert back to normal mode. Note: Enable this code when Vectorman is a bomb for invisibility and invincibility for the remainder of the level.

Level warp:
Move Vectorman below the Sega logo screen and shoot it 24 times. Jump and hit the logo with Vectorman's head 12 times. The phrase "Get Ready" will appear, then each letter in "Sega" will begin to fall. Collect 90 to 109 letters to warp to level 5. Catch 110 or more to warp to level 10.

View map coordinates:
Pause game play and press A, X, Left(2), or A, X, Left, Down.

Invincibility:
Note: This trick only works in a level that contains a morph icon. Get any morph icon, then before you completely change, pause game play and enable the "Free movement" code. Resume game play, then pause game play again and repeat the "Free movement" code. If done correctly, all enemies can be killed by simply walking into them.

Destroy the Sega logo:
Position Vectorman on the ground just to the right of the Sega logo at the opening screen. Shoot directly up into the air to hit a hidden TV. Jump up from the logo towards that hidden location to collect the Orb power-up that was in the TV. Use the Orb to destroy the Sega logo.

Hint: Hover:
To hover in mid-air, aim down from where Vectorman is falling, then keep shooting. To go higher while hovering, use your jet pack feet. Note: A controller with a turbo feature will make this trick easier.

Hint: Invisible and invincible:
Collect the power-up to turn into a grenade. Pause game play when it explodes. Enable the "Free movement" code. This should allow you to move anywhere in the level as an exploding bomb. Locate the Boss, if available, at the end of the level. Enable the "Free movement" code again to face the Boss invisible and invincible.

Hint: Item preview:
To view the various items and power-ups in the game, simply point the option menu cursor to "Information" and press Start.


Virtua Cop 2

Big head mode:
Successfully complete the game under the easy difficulty setting. Press X, A, Y, B(3), Up(5) on controller D when the game returns to "Press Start Button" screen. A sound will confirm correct code entry.

Mirror mode:
Successfully complete the game under the normal difficulty setting. Press L, Left, L, Right, L, Down, L, Up, R, Left, R, Right, R, Down, R, Up on controller D when the game returns to "Press Start Button" screen. A sound will confirm correct code entry.

Random mode:
Successfully complete the game under the hard difficulty setting. Press B, Left, X, Y, X, Y, B, A, B, A, Right, Left, Right, Left on controller D when the game returns to "Press Start Button" screen. A sound will confirm correct code entry.




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Sega Smashpack Volume 1 s0
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